Son[i]a #209
EVOL
The name of EVOL comes from the Catalan word for Sambucus Ebulus, a herbaceous species of elder with a characteristic foetid smell. Under this moniker, Roc Jiménez de Cisneros and Stephen Sharp make what they call ‘computer music for hooligans’ or ‘rave synthesis’. Since 1996, their deconstructed rave objects have been released on record labels such as Editions Mego, Diagonal, Entr’acte, Presto!?, and ALKU, and presented as installations and live performances worldwide.
Even though they reject a clear divide between high and low culture, their aesthetic exploration of algorithmic composition could be said to occupy a neutral place between academia, experimental music and club music. With influences ranging from popular culture – from Basshunter to ‘Close Encounters of the Third Kind’ – to highbrow music by composers such as György Ligeti and Hanne Darboven, their music is slippery as slime when it comes to definitions. As their close friend Goodiepal put it a while ago: ‘it’s radical computer music’.
A list of keywords that have been applied to their work may offer some clues to crucial and lateral aspects of their work: rave, synthesis, elasticity, time dilation, chronesthesia, goo, hoover, hoover-stretching, hyperobject, slime, psychedelia, altered states, fractal, upward spiral, downward spiral, warping, hooliganism, mereology, horns, horny, kaiju, tetrafluoroethane, acid, anti-humanism, mentasmic, climax, freeze-frame, recursive, poing, non-anthem, strobe, party boobytrap, fold-in, continuum, squashed, monolith, asymmetry, homeomorphic, recurrence, fluorescence, phlop.
SON[I]A talks with Roc Jiménez de Cisneros about EVOL’s very free deconstruction and reinterpretation of György Ligeti’s ‘Continuum’ and Hanne Darboven’s ‘Opus 17a’, and how these works relate to the duo’s current artistic practice. Unusual notions of time in relation to music, algorithmic reverse engineering, complexity through simplicity, anti-climax, ancient trance music, weird mental states and Dick Higgins’ Superboredom concept pop up in the conversation.
related episodes
This new episode of Roc Jiménez de Cisneros' OBJECTHOOD series features conversations with Diego Falconi, Rick Dolphijn, Dave Phillips, and music by Kali Malone. A spiral-shaped trip about fire, burning, ashes, rituals, cooking, food, and jungles. Though it is also about everything that lies in between and beneath each and every one of those things. The invisible micropolitics of food in the military; the symbolic charge of ashes, solid remains of an intangible object – fire – which has shaped this planet for millions of years; the untold gender-related motifs behind the Aimara genocide; a circular, cyclical perception of time; or the role and relevance of ecosystems, even beyond the good old wildlife cliché – because, you know, “everything is an ecosystem, at the end of the day”.
Hugo Esquinca
Hugo Esquinca’s work is a multi-layered crust, intentionally obfuscated through excess, deliberately hard to peel. Scraping off layers of obfuscation in this dense network of transductive interactions gets you nowhere, cause those layers are precisely what Hugo uses in order to expose you (and himself) to a sort of sensory overload. We discuss with Hugo how growing up in the hyperchaos of Mexico City relates to his fascination with speed, overabundance and syncretism.
Edwin van der Heide
Artist, composer and researcher Edwin van der Heide expands musical composition and musical language in spatial, interactive, and interdisciplinary directions. His often site-specific, highly immersive installations don’t just take up space: they are a very deliberate inquiry into space itself and into its affordances as an artistic medium and material. Edwin’s pieces create space, modifying its actual and perceived boundaries. They make space present, apparent, and even tangible. In this podcast, we talk to Edwin about art in public space, air pressure, sounds under water, loudspeakers, networks, odd spatial experiences, and sonic phenomenology.
Jessica Ekomane
Jessica Ekomane is a sound artist and composer, and a lecturer in Sound Studies and Sonic Arts at the Universität der Künste Berlin. Ekomane’s quadraphonic performances and installations approach algorithmic/computer music as a social practice that is grounded in questions such as the relationship between individual perception and collective dynamics, and explores listening expectations and their societal roots. In this podcast, we talk about the freedom of play, eMule, pipe organs, the limitations and flexibility of Max/MSP, early non-Western sound synthesis, DIY research, quotas, minimalism, and her early love for Ligeti and Destiny's Child.
Conclusions
We unearth here the conclusions document of AVANT.
Deleted scenes
We dig up some unreleased fragments of the interview with Goodiepal that we were unable to include the first time around.
Goodiepal & Pals
Goodiepal plays a borrowed Casiotone VL-1 VL-Tone and we talk about art's failure to have real impact, the best place to hide stuff, contracts and hacks, double standards in Europe, creativity in sheer survival strategies, Climate refugees, genocides in the making, modern afro-futurism, Radical Computer Music and circuit bending.
Two Discrete Generative Systems
Mark Fell and Joe Gilmore wrap up this series on generative and process music with a piece created specifically for the occasion: 'Two Discrete Generative Systems'.
Bregman / Deutsch Chimaera - 47 minutes in bifurcated attention
Florian Hecker suggests an amalgamation of two seminal collections of psychoacoustic works, which demand from its audience a selective piecing-together of distinct units into an overall Gestalt, one that culminates in a chimerical auditory experience.
Mark Fell and Joe Gilmore
Sound artists and curators Mark Fell and Joe Gilmore talk about minimalism, complexity, abstraction and the processes and concepts behind their audiovisual works.
Exclusives
Exclusive music by Marcus Schmickler and EVOL.
ALKU
Interview with the Barceloona based collective ALKU, introducing "Less-Lethal. Vol I", a project about sonic weapons.